Knuff! v0.2.3-alpha.1

Early alpha prototype release for playtesting and feedback.

Highlights

  • Playable core turn-based gameplay loop.
  • Dice rolling and move validation implemented.
  • Piece movement and knock-out/capture behavior in place.
  • Basic win detection available in the current flow.

Known Limitations

  • Some goal/win rule consistency is still being refined.
  • Restart flow and parts of UX are still in progress.
  • Certain edge-case spawn/choice scenarios may still change.
  • Overall polish and balancing are not final.

Feedback Wanted

  • Is the core loop clear and fun?
  • Do turn flow and captures feel correct?
  • Any confusing UI/rule moments?
  • Any bugs with blocked turns or incorrect win states?

Next Up

  • Unify goal/win logic across active gameplay paths.
  • Improve restart + reset UX.
  • Expand end-to-end stability and test coverage.
  • Continue MVP hardening toward a robust playable build.
Published 8 days ago
StatusPrototype
PlatformsHTML5
AuthorWoodbase Studios
Made withGodot
TagsBoard Game
AI DisclosureAI Assisted, Code, Graphics, Sounds, Text

Development log

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