Knuff! v0.2.3-alpha.1
Knuff! v0.2.3-alpha.1
Early alpha prototype release for playtesting and feedback.
Highlights
- Playable core turn-based gameplay loop.
- Dice rolling and move validation implemented.
- Piece movement and knock-out/capture behavior in place.
- Basic win detection available in the current flow.
Known Limitations
- Some goal/win rule consistency is still being refined.
- Restart flow and parts of UX are still in progress.
- Certain edge-case spawn/choice scenarios may still change.
- Overall polish and balancing are not final.
Feedback Wanted
- Is the core loop clear and fun?
- Do turn flow and captures feel correct?
- Any confusing UI/rule moments?
- Any bugs with blocked turns or incorrect win states?
Next Up
- Unify goal/win logic across active gameplay paths.
- Improve restart + reset UX.
- Expand end-to-end stability and test coverage.
- Continue MVP hardening toward a robust playable build.
| Published | 8 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | Woodbase Studios |
| Made with | Godot |
| Tags | Board Game |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |
Development log
- Prototype Release v0.2.3-alpha.18 days ago


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